Dragons Done Right!

Dragons Done Right!

If your players' reaction to seeing a dragon isn’t “abject terror”, watch season 2 of The Legend of Vox Machina!

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Take Cover! The Best Mechanic You're Not Using

Take Cover! The Best Mechanic You're Not Using

Cover is probably the most surefire trick to making sure that you and your party come out of an encounter alive, though it's often forgotten about or tossed by the wayside. We need to get a better understanding of this mechanic so we can make it work for us!

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12 Things You Need To Be A Dungeon Master

12 Things You Need To Be A Dungeon Master

Running your first game of D&D requires a little preparation. Whether you’re running it online or in person, there are certain things you’re going to need to make the game a success! 

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Monsters Mastered: Drow

Monsters Mastered: Drow

For everything good in D&D, there is a dark reflection. For the gods, there are archfiends. For every angel, there is a devil. For dwarves and humans there are duergar and hobgoblins. And for the graceful, magical, elegant elves? Well, we have the insidious, demonic, sadistic drow....

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4 Fighter Ideas You Can Steal

4 Fighter Ideas You Can Steal

Often criticized for being “one-note” or ordinary, Fighters come in a variety of different flavors and can have rich, developed character concepts and backstories. To inspire your next 5e dnd Fighter, here are some elevator pitches for Fighters you could use or modify for PCs or NPCs in your next D&D game!

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The EPIC One D&D Ranger

The EPIC One D&D Ranger

With One D&D playtest content being released, it seems that Wizards of the Coast has taken great strides to making the Ranger an attractive option from the get-go. In this article we're going to cover a few  changes that are strict improvements from the 5th edition Ranger that make us excited to play one...

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modifying changing monsters in D&D

Modifying Monsters: The Basics

Changing up a monster’s stat block can drastically change the way they function in and out of combat, the way the players and their characters receive them, and even add to the story of the encounter or the world at large! It also helps keep the game fresh, so players aren’t fighting the exact same monsters over and over again, or the same ones they faced last campaign. And we’re going to discuss some simple ways to do that in this week’s article!

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Monsters Mastered: Kobolds

Monsters Mastered: Kobolds

In this latest installment of Monsters Mastered, our aim is to elevate kobolds to something beyond a comedic encounter in your campaigns, and give them distinguishing features useful for kobold enemies, kobold NPCS, and kobold player characters alike!

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Is There a Right/Wrong Way to Play D&D?

Is There a Right/Wrong Way to Play D&D?

There is a wrong way to play that has nothing to do with what the books have printed in black and white. How you approach the game, how you think about the other players, and your attitude while you play can be right or wrong.

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Beginner's Guide to Half-Orcs

Beginner's Guide to Half-Orcs

Few playable races in D&D live lives as fraught with persecution, apprehension, and harsh treatment as the half-orcs. The product of an eager, ambitious race and one that is renowned and feared for its savage and bloodthirsty nature, half-orcs are unwelcome or at least approached with trepidation by most folk… and rightly so! With their particular genetic cocktail, half-orcs are not a folk to be trifled with, easily among the strongest and most cunning races in D&D’s fiction.

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