The EPIC One D&D Ranger

The EPIC One D&D Ranger

With One D&D playtest content being released, it seems that Wizards of the Coast has taken great strides to making the Ranger an attractive option from the get-go. In this article we're going to cover a few  changes that are strict improvements from the 5th edition Ranger that make us excited to play one...

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modifying changing monsters in D&D

Modifying Monsters: The Basics

Changing up a monster’s stat block can drastically change the way they function in and out of combat, the way the players and their characters receive them, and even add to the story of the encounter or the world at large! It also helps keep the game fresh, so players aren’t fighting the exact same monsters over and over again, or the same ones they faced last campaign. And we’re going to discuss some simple ways to do that in this week’s article!

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Monsters Mastered: Kobolds

Monsters Mastered: Kobolds

In this latest installment of Monsters Mastered, our aim is to elevate kobolds to something beyond a comedic encounter in your campaigns, and give them distinguishing features useful for kobold enemies, kobold NPCS, and kobold player characters alike!

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Is There a Right/Wrong Way to Play D&D?

Is There a Right/Wrong Way to Play D&D?

There is a wrong way to play that has nothing to do with what the books have printed in black and white. How you approach the game, how you think about the other players, and your attitude while you play can be right or wrong.

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Monsters Mastered: Orcs

Monsters Mastered: Orcs

A warrior race, bred for untold centuries to be perfect killing machines. Instructed by their god to brutalize and destroy all others. Trained from birth to fight and win. Taught that there is no such thing as honor or disgrace, only victory and defeat. They do not fight because they have to. They fight because they revel in it. They fight because they must.

This is what it means to be an orc.

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Beginner's Guide to Half-Orcs

Beginner's Guide to Half-Orcs

Few playable races in D&D live lives as fraught with persecution, apprehension, and harsh treatment as the half-orcs. The product of an eager, ambitious race and one that is renowned and feared for its savage and bloodthirsty nature, half-orcs are unwelcome or at least approached with trepidation by most folk… and rightly so! With their particular genetic cocktail, half-orcs are not a folk to be trifled with, easily among the strongest and most cunning races in D&D’s fiction.

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Beginner's Guide to Half-elves

Beginner's Guide to Half-elves

Half-elves are one of the most popular races to play in Dungeons & Dragons 5e. They have mechanical advantages over other races, a lot of versatility in their bonuses, as well as an angsty roleplay hook by being alien in both human and elven societies. Half-elves may just be the objectively best player character race in DND.

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Beginner's Guide to Goliaths

Beginner's Guide to Goliaths

Goliaths: towering hulks of bravery and brawn that look down on all the other DND races…literally! While Dungeons and Dragons can be a power fantasy for many people, few character races physically embody it more than the goliaths. They are a race of humanoids that make their home in harsh mountain environments.

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Beginner's Guide to Warforged

Beginner's Guide to Warforged

Among the many and varied races you can play in Dungeons & Dragons, few are as truly unique as the warforged. Unlike other humanoid races, the warforged are not limited by their biology. Instead, their appearance and abilities are limited only by the imaginations of their creators.

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Beginner's Guide to Grungs

Beginner's Guide to Grungs

Grungs are a fierce, proud race of tree-dwelling, amphibious, frog-like humanoids that typically hail from jungle and rainforest climates. They are only three feet tall on average, but are fierce combatants despite their size, relying on their natural advantages and ingenuity over sheer power...

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